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Portal knights skills
Portal knights skills








portal knights skills

This turn, that Monster can substitute for any 1 Fusion Material. This Skill can only be used once per Duel.ĭuring your turn, you may reveal 1 Normal Monster in your hand.

portal knights skills

Roll a six-sided die and draw cards equal to the result.

portal knights skills

This Skill can only be used once per Duel.Īt the start of the 5th turn, activate this Skill (count both players’ turns).ĭuring your Main Phase, you can reduce your LP to 100 and discard 2 cards from your hand. If you roll a number you called, your LP do not get lower than 1 until the of your opponent’s next turn.

  • Reveal “The Flute of Summoning Dragon” from your hand, then add 1 “Lord of D.” from your Deck or GY to your hand.Īt the start of your turn, call 2 numbers and roll a six-sided die.
  • If you successfully Normal Summon “ Lord of D.”, add 1 “ The Flute of Summoning Dragon” from your Deck or GY to your hand.
  • Once per Duel, you can use 1 of the following Skills.

    portal knights skills

    At the end of your turn, flip this card over. If you control a Level 5 or higher monster, you can activate this Skill.Īll monsters you currently control gain 300 ATK for each Level 5 or higher monster you control. If you do that, flip this card over.Īll Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/ DEF. If you lose 1800 or more LP, you can activate this Skill during your next Draw Phase.ĭuring your Draw Phase, you may search your Deck for a “ Gravekeeper’s” card, reveal it to your opponent, and add it to your hand instead of drawing. You may look at the top card of both your and your opponent’s Deck at any time. If your opponent’s LP is more than twice your LP, activate this Skill. At the end of the turn you use this Skill, you lose the Duel. If it has 3 or more counters when you would draw a card, you may search your Deck for any card and add it to your hand instead. Once per turn, during your turn, you may place a counter on this Skill. If you do that, flip this card over.įlip this card over when you activate this Skill.Īctivate this Skill during your Main Phase. If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase.ĭuring your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF.Īt the start of the Duel, place this card in your Field Zone and flip it over.










    Portal knights skills